Why do we love our old games and what physiological effects do they have on us. With the industry taking advantage for our demand for nostalgia is it giving fresh life for classic titles of the past of harming the originality in contemporary gaming.
Documentary on retro games featuring Author Jamie Madigan and Retro Asylum host Dean Swain.
Produced by Sean Allsop
As part 2 of our 150th episode celebrations, the guys look at some of the early games produced by the legendary game development house Blizzard, or Silicon & Synapse as they were once known.
A few weeks ago we asked our listeners what games they would like us to review on the show. A list was made and we pulled 4 of those titles out of a hat.
So Matt Wilsher, Mads Kristensen & Dean Swain play and review P.C Fuzz for the Commodore 64, Turtles 2 for the Nintendo Entertainment System, Apidya for the Commodore Amiga and finally Road Rash 2 on the Sega Megadrive/Genesis.
Will Dean get over his phobia of wasps whilst playing Apidya? Can Matt get his head around frame rate of Road Rash 2 and will Mads confess to recording podcasts whilst naked?
All is revealed in episode 148 of Retro Asylum!
In this episode Dean Swain, Mads Kristensen & Steve Erickson discuss the current trend of modernising popular 8 bit systems of yesteryear in which Steve goes off on one, Dean is level headed annoyed over colour clash backlash and Mads is the voice of reason. Plus there's a round up of the RA retro gaming club high score tables.
Paul Driscoll's book THE VIDEO GAME YEARS : PRESS START - The Birth of Video Game: Before the year 1977
Alexis Crowley's YouTube page: Nintendo Arcade
In this episode of the UK's award winning retro gaming podcast, Matt Wilsher & Mad's Kristensen are joined by Mark Hardisty (author of A Gremlin In The Works) to dig deep into Gremlin Graphic's past to tell the story of how Ian Stewart and Kevin Norburn formed a premier software house from recruiting customers of their retail store Just Micro.